AI Insights · Timothy · July 2022
Top 5 Golf Games Performance in Luxembourg Q2 2022
Discover the performance trends of the top 5 golf games in Luxembourg during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 golf games on a unified platform in Luxembourg exhibited diverse performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for each app.
Golf Clash - Golfing Simulator from Electronic Arts showed fluctuating weekly revenue, peaking at approximately $673 in mid-April and seeing a low of around $182 in mid-June. Active users remained relatively stable, starting the quarter at 22 and ending at 20, with a slight dip to 10 in mid-May.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a significant increase in weekly revenue, reaching $424 by the end of June. Downloads fluctuated, peaking at 16 in early April and ending the quarter with 13. Active users saw a slight decline from 89 in late March to 80 by the end of June.
Ultimate Golf! from Miniclip.com reported varying weekly revenue, with a high of $534 in early April and a low of $64 in mid-June. Downloads were sporadic, with the highest weekly downloads at 23 in mid-April. Active users remained fairly stable, fluctuating between 27 and 46 throughout the quarter.
WGT Golf by WGT saw its highest weekly revenue at $227 in mid-May, while the lowest point was $25 in early April. Downloads were modest, peaking at 7 in several weeks, with no active users data available for this period.
Golf Battle from Miniclip.com showed a steady increase in weekly revenue, reaching $125 in mid-April and $77 by the end of June. Downloads were consistent, peaking at 68 in mid-June. Active users remained robust, starting at 590 and ending at 581, with a slight dip to 515 in early June.
For more detailed insights and data on these apps, visit Sensor Tower.